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GAMING NEWS


All Gaming News is by J. Franks
DECEMBER 2001---NOVEMBER 2001---OCTOBER 2001---SEPTEMBER 2001---AUGUST 2001

08/29/01
New Rogue Leader Details - GameCube

Star Wars Rogue Leader will ship on November 18th for the GameCube. Rogue Leader is a GameCube exclusive! The game will feature 11 unique missions as well as bonus missions and vehicles. Factor 5 has revealed that the game will run at a consistent 60 frames per second while pushing 12 to 15 million per second. On the sound front Rogue takes advantage of Dolby 5.1 surround sound. Rogue Leader will feature the voice of Dennis Lawson, the original Wedge Antilles and the original voice lines from the movies for e.g. Harrison Ford and others. A newer version of the game will be displayed at the ECTS show in early September, expect to see even more graphical enhancements and perhaps a first look at the Tatooine level. European visitors will be happy to know that Rogue Leader will also be a European GameCube launch title.

Source LucasArts / Factor 5


08/28/01
Upcoming Nintendo GameCube Appearances

Not enough news at Space World? Looking for more? Want to know when Nintendo and 3rd party companies like Sega, Namco, Konami and Capcom will share more GameCube news? Rare may show Perfect Dark Zero for the first time at one of the London shows. Lucas Arts will show off a newer version of Rogue Leader at ECTS. Nintendo will have more to show us at the Nintendo Europe Show as well. Here is a list of upcoming trade shows:
Nintendo Europe Show, London - September 1-2
ECTS, London - September 2-4
Tokyo Game Show 2001 - October 12-14


08/24/01
Sonic Team's Yuji Naka - GameCube

Question: Tell us why the GameCube is appealing to Sonic Team.
Yuji Naka: The gaming industry is in a depressed state, but I think the GameCube will trigger a resurgence of players. Nintendo is focusing on fun original software with multiplayer compatibility, and I think people will be delighted with the GameCube. In terms of Sega software, Super Monkey Ball will be available at launch. We believe the GameCube could trigger an industry wide turnaround, and we're proud to be a part of it.
Question: Is it easy to create GameCube games?
Yuji Naka: If today's showing is any indication, we've been able to transplant Sonic Adventure 2 and Phantasy Star Online easily to the GameCube. The short translation time is allowing us to focus on adding new elements to both games.

Source SEGA / Sonic Team


08/23/01
Miyamoto Talks About Other Mario Titles

Mario Sunshine - Summer 2002
"I'd rather not explain about the new Mario, as I've said. I deliberately chose images that will not reveal a lot about the game so that you will not know its secrets. But because we have limited these things, I think you are wondering what is so interesting about the game. One thing for sure is that it's called Mario Sunshine -- and it having that name, we really have to sell it during the summer time [laughs]. "Mario is shouldering on his back some mysterious gadget - some machine. Of course, it contains a secret. We are going to make the right progress for the game and please look forward to it."

100 Marios
"So many projects and so many experiments are being carried out at Nintendo. For example, the 100 Marios or 128 Marios -- some of the technology there has already been integrated into Pikmin. And having said that, some other experiments are still going on because we are always looking two or three years in advance, so maybe sometime later we will show some part of 100 Marios."

Marionette
"And as for Marionette, it is still under development. It is not a Mario game, but an actual Marionette game utilizing a puppet. I am hoping to make something both complicated and simple at the same time, which is kind of a contradiction. But already we are experimenting. And once again, sometime in the future we may be able to show you something on it."

Source Nintendo


08/23/01
Nintendo Reveals Mario Sunshine And A New Zelda Game

Mario Sunshine, the latest in a long line of Super Mario games has eye-catching optical features such as sunlight refracting on camera lenses and reflecting off a rippling surface of water. Crisp and cartoon-like colors, however, remind people that the game is played in a world of fantasy, not by physical laws. The true sequel to Mario 64 is here...
In the latest incarnation of the Legend of Zelda series, Nintendo has used advanced technology to make its characters more lovable and emotional rather than just aiming for realism. Miyamoto has re-invented Zelda, to bring us a unique 3D cartoon world.
The Legend of Zelda and Mario Sunshine will both ship in 2002 for Nintendo GameCube.

Source Nintendo


08/23/01
US: GameCube Launch November 18th

Nintendo of America will ship 700,000 GameCube systems on Sunday, November 18th, right before Thanksgiving. An additional 400,000 consoles will be shipped by mid December. The GameCube will carry a suggested retail price of $195.95. GameCube games will carry a suggested retail price of $49.95. Indigo and black will be the only GameCube colors for the US launch.
Nintendo's launch games: Luigi's Mansion and Wave Race: Blue Storm, will be joined by approximately eight third-party games. Confirmed third-party launch games include Madden NFL 2002 (EA), Star Wars Rogue Leader - LucasArts and Super Monkey Ball - Sega. Also Nintendo revealed that Pokémon Adventure is in development for GameCube and will be officially unveiled early in 2002.

Source Nintendo


08/22/01
Sonic Adventure 2 - GameCube

Sonic Team's secret GameCube game is Sonic Adventure 2. Take a look at the first image from the GameCube version of the game. While no specific details have been revealed, the game is expected to be an improved version of the game released on the Dreamcast. At E3, Sonic Team's Yuji Naka said the Nintendo GameCube is the system to buy if you want to play future Sonic games. It is great to see Sonic on GameCube!

Source Sonic Team / Nintendo Space World


08/17/01
Spider-Man The Movie - GameCube

Activision has confirmed that Treyarch is developing Spider-Man: The Movie Game for Nintendo GameCube. The game is based on the upcoming Columbia Pictures / Marvel Entertainment feature film "Spider-Man". Jump into the suit of Spider-Man as he learns how to battle the forces of evil in a stunning 3D New York City. Crawl, leap, and swing amongst the dizzying heights of skyscrapers, looking to catch criminals and super-villains in your web. Spider-Man: The Movie will ship on the Nintendo GameCube in May 2002 to coincide with the release of the movie.

Source Activision


08/16/01
EA talks about Madden 2002 - GameCube

Nintendo recently interviewed Jason Barnes, assistant producer of Madden NFL 2002 for the GameCube.

Nintendo: Have you done anything special with the crowd this year?
Barnes: The crowd animations are more responsive to action on the field. One of the coolest features is the attendance of the crowd is based off of how well your team is doing during a season.
Nintendo: What do you think the coolest feature is in Madden 2002?
Barnes: That is tough a question. We added a lot gameplay features and new game modes... The two-minute drill is very cool. As far as gameplay goes, we added tons of defensive moves like swats and defensive linemen moves.
Nintendo: How many frames per second does Madden 2002 run at?
Barnes: Madden on the GameCube runs at 60 frames per second.
Nintendo: How much play-by-play variety will the announcers have in Madden 2002?
Barnes: The announcing has been improved a lot in 2002. Madden has a ton of different phases for similar plays. We even have a few sayings for the Tur-ducken, the award given out by Madden in the Thanksgiving game. Madden does not take personal shots at the players, but he will question your play-calling if you go for it on 4th and long when you should be punting.
Nintendo: Are there cheerleaders in Madden 2002?
Barnes: We have cheerleaders on the sidelines and during the player introductions. Also, there are cheerleader cards for each team.
Nintendo: What one thing do you think makes Madden 2002 better than other football games?
Barnes: Gameplay and depth. The gameplay has been improved greatly from last year. Our Franchise mode has the expansion draft so you can play as the Texans in year 2 or your own Created Team. Graphically, the player faces are really impressive this year, the artist here did an incredible job.

Source Nintendo / Camp Hyrule


08/15/01
Sonic Team to reveal 4th GameCube title at Space World

Sonic Team recently updated their Japanese website with additional Space World 2001 information. Phantasy Star Online for the GameCube will feature two exclusive character classes not found in the Dreamcast version of the game. Plus players will be able to play online via single-player mode or four-player mode. Sonic Team will have 4 games on display at the Nintendo Space World show. Sonic and Puyo Puyo will be on display for the Game Boy Advance. Phantasy Star Online and a secret game will be shown for the GameCube. The secret game will be revealed in Sega's Booth on Friday, August 24. What could this mysterious game be?
Source SEGA / Sonic Team


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